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2026/10/22Cooking Report,进度报告

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Hello everyone. I’ve been busy working on Part 6 lately.

Over the past 20 days, I’ve updated some of the monster models and built out the environments, along with completing about 20% of the animation work.

To be honest, it’s been quite busy, but also very fulfilling—I really enjoy that sense of gradual progress after putting in the work.

Part 6 will feature two new environments, with another one scheduled for development next month.

For this installment, I’ve focused on adding a lot of detail to the breasts; I’ve implemented various deformation effects to capture their softness and elasticity.

Personally, I’m very happy with how they turned out—they’ll definitely be a highlight in Part 6.

I’d also like to touch upon Part 5. Since its release, the feedback has been somewhat polarized.

Setting aside the more extreme or unreasonable comments, I’ve taken all the feedback to heart.

I’ve spent a lot of time lately mentally mapping out the staging for Parts 6 and 7, thinking about how to make things even more compelling.

Moving forward, I plan to incorporate more close-ups and extended, single-character shots.

I’ll also be trimming down the number of characters and the overall runtime per episode to keep the content focused and concise.

Alright, that’s about it! If you have any suggestions, please feel free to share them—I’ll be sure to read through everything.