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BETA版本向4月Lv2订阅和5月Lv2订阅开放!
正式版向5月Lv1订阅开放!
久等了!感谢各位玩家一直以来的支持,以下是本次版本更新公告
新增第四章PART2内容(3主线+2支线),至此,第四章全部内容更新完毕。
预计第五章正式完结,敬请期待!
精神控制为核心主题的RPG游戏——傀儡魔法使;前往奇幻的魔法世界,掌握秘术。守护你心爱的人,或者是将他们变成傀儡?


但或许,这件事不由你来决定……

好久没有写日志了,主要是不知道想写什么。
本次第四章PART2开发投入其实不及PART1,原本打算做成3个部分的,但是综合评估后,希望故事更加紧凑。因为我个人不喜欢没有讲完的故事,更不喜欢太水的故事。
从第二章开始,我就开始构思“第一子嗣”的身份(这个名字是Gemini取的,我现在真的觉得有点中二了);期望它能够和一般的成人游戏的最终BOSS区分开来。不为女人,不为占有,只是和史莱姆天生的敌对。
所以最终结局肯定没有NTR,请大家放心。
关于新作,其实是在劳动节才立的项,因为发现鸡尾酒技术在AI生成动漫的表现意外的好,于是迅速立项,期望在美术水准能达到《Nano Control》和《Jikage Rising》的70%-80%程度(如果你对强精神控制很感兴趣,应该试试这些游戏);同时拥有更高效的开发效率和更低的成本。
本次更新的一个支线就是新游戏美术预览,希望各位能找到!
以上,祝大家享受本次更新!
The BETA version is available to April Lv2 subscribers and May Lv2 subscribers!
The official version is available to May Lv1 subscribers!
Thank you for waiting, and thank you all for your continued support. Here are the update notes for this version.
Added Chapter 4 PART 2 content: 3 main story routes + 2 side routes.
With this, all Chapter 4 content has now been completed.
Chapter 5 is expected to be the final chapter, so please look forward to it!
A new RPG game centered around the theme of mind control — Puppet Magician.
Travel to a fantasy world of magic and master forbidden arts.
Will you protect the person you love…
or turn them into your puppet?
But perhaps…
that decision may not be yours to make.
It has been a long time since I last wrote a dev log, mostly because I was not sure what I wanted to write about.
Compared with PART 1, the development investment for Chapter 4 PART 2 was actually smaller. I originally planned to split it into three parts, but after evaluating everything, I decided it would be better to keep the story more compact. Personally, I do not like stories that are left unfinished, and I dislike overly padded stories even more.
Since Chapter 2, I had already started planning the identity of the “First Offspring” — a name Gemini came up with, though now I honestly think it sounds a little edgy. I wanted this character to feel different from the usual final boss in adult games. It is not about women, nor about possession, but simply a natural enemy of the slime.
So please rest assured: there will definitely be no NTR in the final ending.
As for the new project, it was actually only started during Labor Day. I discovered that the “cocktail” technique performs surprisingly well for generating anime-style AI art, so I quickly began the project. I hope the visual quality can reach around 70–80% of Nano Control and Jikage Rising. If you are interested in intense mind-control themes, you should definitely try those games.
At the same time, I hope this project can achieve more efficient development and lower production costs.
One of the side routes in this update includes an art preview for the new game, so I hope you can find it!
That is all for now.
I hope you enjoy this update!
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